PlannerBosses › Dawn

Dawn

Dawn

450100100 00080 000
Weak to Ranged Slayer Weak to earth +70%
Use the gear I own Everything below is best in slot at 99s. This finds your best setup from your own bank.
Gear

Best in slot

The best setup using every item in the game, at 99s with potions and the best prayer.

Ranged

Best here
Masori mask (f)
Blessed dizana's quiver
Necklace of rupture
Dragon dart
Toxic blowpipe
Masori body (f)
Masori chaps (f)
Zaryte vambraces
Avernic treads (max)
Venator ring
12.46DPS 36s
Max hit33
Accuracy90.4%
Speed2t / 1.2s
StyleRapid

Toxic blowpipe · Dragon dart

Magic

Ancestral hat
Imbued saradomin cape
Amulet of earth
Holy blessing
Harmonised nightmare staff
Ancestral robe top
Tome of earth
Ancestral robe bottom
Confliction gauntlets
Avernic treads (max)
Magus ring
10.79DPS 42s
Max hit59
Accuracy87.8%
Speed4t / 2.4s
StyleMagic

Harmonised nightmare staff · Holy blessing

Melee

Oathplate helm
Infernal cape
Amulet of rancour
Holy blessing
Noxious halberd
Oathplate chest
Oathplate legs
Ferocious gloves
Avernic treads (max)
Ultor ring
10.10DPS 45s
Max hit66
Accuracy91.8%
Speed5t / 3.0s
StyleSlash

Noxious halberd · Holy blessing

Alternatives

Other options by slot

The best ranged pick for each slot and the next best options. Each percentage is the DPS you lose by swapping in just that item against Dawn.

The fight

Mechanics

Dawn uses ranged and melee.

In phase one only ranged, magic or a halberd can hit her, and Dusk can't be hurt at all. Her special throws a grey ball that freezes a 3x3. When she comes back she sends out two or three growing spheres, and each one that reaches her heals 90. Once Dusk is also at half health, they both use a lightning special that deals 5-10 a tick in 3x3 circles.

Which style: Ranged, magic or a halberd. Other melee can't hit her.

From the OSRS Wiki, CC BY-NC-SA 3.0.

What to bring

Inventory

The OSRS Wiki's own “Max” setup for the Grotesque Guardians, slot for slot.

Venator bow Ranged weapon to swap to
Masori body (f) Ranged gear to swap into
Dizana's quiver Ranged gear to swap into
Crystal halberd Melee weapon to swap to
Necklace of rupture Ranged gear to swap into
Masori chaps (f) Ranged gear to swap into
Zaryte vambraces Ranged gear to swap into
Dragon claws For Dusk: no melee but a halberd reaches Dawn
Toxic blowpipe Ranged weapon to swap to
Divine super combat potion(4) Boosts Attack, Strength and Defence, and holds the boost for five minutes
Divine ranging potion(4) Boosts Ranged, and holds the boost for five minutes
Super restore(4)×6 Restores prayer and any stats that have been lowered
Anglerfish×4 Heals up to 22, and can take you past your maximum
Teleport to house (tablet) Takes you home when the trip is done
Surge potion(4) Restores 25% special attack energy, once every five minutes
Explorer's ring 4 Alchemy casts and run energy restores
Book of the Dead Lets you raise thralls: resurrection spells need it worn or in your inventory
Rock hammer Needed to finish it off when its hitpoints are low
Slayer ring (eternal) Teleports to Slayer locations
Divine rune pouch Holds the runes for your spells in one slot
OSRS Wiki

The wiki's own setups

Equipment and inventory as the OSRS Wiki's strategy page lists them for the Grotesque Guardians, slot for slot. These are what people actually take; the solved kits above are what the maths prefers. The inventory drawn above is the one with the “Max” gear, so that card shows only its equipment.

Mid-game

Equipment
Slayer helmet (i)
Fire cape
Amulet of fury
Atlatl dart
Granite hammer
Fighter torso
Dragon defender
Verac's plateskirt
Barrows gloves
Dragon boots
Berserker ring (i)
Inventory
Eclipse atlatlAva's assemblerDivine super combat potionDivine ranging potionEclipse moon tassetsEclipse moon chestplateSaradomin brewSaradomin brewAnglerfishAnglerfishSuper restore(4)Super restore(4)AnglerfishAnglerfishSuper restore(4)Super restore(4)AnglerfishAnglerfishSuper restore(4)Super restore(4)AnglerfishAnglerfishSuper restore(4)Super restore(4)Dragon daggerCooked karambwanSlayer ringDivine rune pouch

Atlatl only

Equipment
Slayer helmet (i)
Fire cape
Amulet of torture
Atlatl dart
Abyssal tentacle
Fighter torso
Dragon defender
Blood moon tassets
Ferocious gloves
Dragon boots
Berserker ring (i)
Inventory
Eclipse atlatlDragon daggerDivine super combat potionDivine ranging potionSaradomin brewSaradomin brewSaradomin brewSuper restore(4)Super restoreSuper restoreSuper restore(4)Super restore(4)Super restoreSuper restoreSuper restore(4)Super restore(4)AnglerfishAnglerfishSuper restore(4)Super restore(4)AnglerfishAnglerfishSuper restore(4)Super restore(4)AnglerfishRock hammerSlayer ring (eternal)Divine rune pouch

Melee only

Equipment
Slayer helmet (i)
Infernal cape
Amulet of rancour
Rada's blessing 4
Noxious halberd
Oathplate chest
Torva platelegs
Ferocious gloves
Avernic treads (max)
Ultor ring
Inventory
Crystal halberdScythe of ViturSuper combat potion(4)Super combat potion(4)Super restore(4)Super restore(4)Super restore(4)Super restore(4)Super restore(4)Super restore(4)Super restore(4)Super restore(4)Super restore(4)Super restore(4)Super restore(4)Prayer regeneration potion(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Surge potion(4)AnglerfishAnglerfishAnglerfishAnglerfishExplorer's ring 4Rock hammerSlayer ring (eternal)Divine rune pouch

Max

Equipment
Slayer helmet (i)
Infernal cape
Amulet of rancour
Seeking dragon arrow
Scythe of Vitur
Oathplate chest
Torva platelegs
Ferocious gloves
Avernic treads (max)
Ultor ring

Required: Rock hammer or granite hammer · 75 Slayer · Gargoyles slayer task

Defence

What it defends with

The monster
Hitpoints450
Defence level100
Magic level100
Size 4×4
Melee defence
Stab 0
Slash 0
Crush 0
Ranged and magic defence
Magic +80
Light 0
Standard 0
Heavy 0
Combat achievements

Combat tasks

15 tasks worth 59 points. Open the planner to track the ones you have done.

All combat tasks
Hard 6 tasks 3 points each
Grotesque Guardians AdeptKill the Grotesque Guardians 25 times. Kill Count 3 pts
Don't Look at the EclipseKill the Grotesque Guardians without taking damage from Dusk's blinding attack. Mechanical 3 pts
Prison BreakKill the Grotesque Guardians without taking damage from Dusk's prison attack. Mechanical 3 pts
Granite FootworkKill the Grotesque Guardians without taking damage from Dawn's rockfall attack. Mechanical 3 pts
Heal No MoreKill the Grotesque Guardians without letting Dawn receive any healing from her orbs. Mechanical 3 pts
Static AwarenessKill the Grotesque Guardians without being hit by any lightning attacks. Mechanical 3 pts
Elite 5 tasks 4 points each
Grotesque Guardians VeteranKill the Grotesque Guardians 50 times. Kill Count 4 pts
Done before DuskKill the Grotesque Guardians before Dusk uses his prison attack for a second time. Mechanical 4 pts
Perfect Grotesque GuardiansKill the Grotesque Guardians whilst completing the "Don't look at the eclipse", "Prison Break", "Granite Footwork", "Heal no more", "Static Awareness" and "Done before dusk" tasks. Perfection 4 pts
Grotesque Guardians Speed-TrialistKill the Grotesque Guardians in less than 2 minutes. Speed 4 pts
From Dusk...Kill the Grotesque Guardians 10 times without leaving the instance. Stamina 4 pts
Master 3 tasks 5 points each
Perfect Grotesque Guardians IIKill the Grotesque Guardians 5 times in a row without leaving the instance, whilst completing the Perfect Grotesque Guardians task every time. Perfection 5 pts
Grotesque Guardians Speed-ChaserKill the Grotesque Guardians in less than 1:40 minutes. Speed 5 pts
... 'til DawnKill the Grotesque Guardians 20 times without leaving the instance. Stamina 5 pts
Grandmaster 1 task 6 points each
Grotesque Guardians Speed-RunnerKill the Grotesque Guardians in less than 1:20 minutes. Speed 6 pts