Planner › Bosses › Sol Heredit

Sol Heredit
Best in slot
The best setup using every item in the game, at 99s with potions and the best prayer.
Melee
Best here









Scythe of vitur · Holy blessing
Ranged











Zaryte crossbow · Ruby dragon bolts (e)
Magic










Tumeken's shadow · Holy blessing
Other options by slot
The best melee pick for each slot and the next best options. Each percentage is the DPS you lose by swapping in just that item against Sol Heredit.
Mechanics
His area attacks ignore prayer, so you have to move.
Each spear and shield attack leaves dust hazards. Dodge spear 1 by moving back from his centre or edge tiles, and spear 2 by moving off-centre. Shield 1 needs one tile back from a 7x7, and shield 2 needs two tiles from a 9x9. Below 90% he adds a triple parry, where you flick Protect from Melee the tick before each spear lands. Below 75% his grapple gives you 4 ticks to click the item in the matching slot. At 90%, 75%, 50%, 25% and 10% he spawns light beams that turn into molten sand, plus a crystal firing spheres for up to 75. The lasers are the most dangerous part.
Which style: Slash, his lowest defence at +5 (stab +65, crush +30). Magic and ranged defences are huge, and he's immune to poison, venom, thralls and freezing.
From the OSRS Wiki, CC BY-NC-SA 3.0.
Inventory
The OSRS Wiki's own “Ranged” setup for Sol Heredit, slot for slot.




























Eye of Ayak
Magic weapon to swap to
Scythe of Vitur
Melee weapon to swap to
Infernal cape
Melee gear to swap into
Dragon claws
Its special attack hits four times in a row
Venator bow
Ranged weapon to swap to
Amulet of blood fury
Melee gear to swap into
Oathplate chest
Melee gear to swap into
Divine rune pouch
Holds the runes for your spells in one slot
Saradomin godsword
Its special attack heals you and restores prayer
Saradomin brew(4)×6
Heals past your maximum, but lowers your attack stats
Super restore(4)×9
Restores prayer and any stats that have been lowered
Bastion potion(4)
Boosts Ranged and Defence
Divine bastion potion(4)
Boosts Ranged and Defence, and holds the boost for five minutes
Divine super combat potion(4)
Boosts Attack, Strength and Defence, and holds the boost for five minutes
Sanfew serum(4)
Restores prayer and stats, and holds poison offThe wiki's own setups
Equipment and inventory as the OSRS Wiki's strategy page lists them, slot for slot. These are what people actually take; the solved kits above are what the maths prefers. The inventory drawn above is the one with the “Ranged” gear, so that card shows only its equipment.
Magic






































Budget







































Melee only (not recommended for first quiver)






































Ranged










What it defends with
Combat tasks
7 tasks worth 39 points. And 3 more for the whole Colosseum. Open the planner to track the ones you have done.
Master
3 tasks
5 points each
Grandmaster
4 tasks
6 points eachWhole Colosseum
3 tasks 16 points
Master
2 tasks
5 points each
Grandmaster
1 task
6 points each